Posted in November 17, 2009 ¬ 7:56 amh.Daniel
Everyone who is not in your alliance is a potential farm, and as soon as you get so much as 1 wood from them, BOOM! They’re a farm (at least to you)
But quad domination isn’t all about raiding the hell out of everyone in your 7×7. It also has a lot to do with making [...]
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Instructional, Travian7x7, Boom, Dodge, Domination, Hell, Lot, Quad, Scout, Starters, Troop Type
Posted in November 7, 2009 ¬ 3:31 pmh.Daniel
A lot of experienced players are having problems with the newly proposed Travian rules that TravianGames is testing on the Com10 server. One of the biggest objections is the rule that a village will only be able to send attacks/call-back-reinforcements depending on the level of the rally point. This isn’t so bad, but here’s the [...]
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Posted in November 2, 2009 ¬ 6:04 amh.Daniel
When The National Newspaper announced that they had 1 in every 10 internet web users playing the game, I just figured the servers were always full…
Apparently not.
I guess it’s not every day that we see a screen like this. I couldn’t believe it myself when I saw it, but yes, indeed the AE servers have [...]
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Posted in October 5, 2009 ¬ 6:30 amh.Daniel
It’s one thing to lose a couple of villages and rebuild them elsewhere. It’s another thing to have your 30 village empire wiped out come mid-game setting you back hours of “build time” and throwing what seems like hundreds of hours of work down the drain.
If that has happened to you, all I can say [...]
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Instructional, Traviancluster, Empire, Full Time, Guns, Hammer, Lot, Mid Game, rebuild, rebuilt travian, Respect, Scout, Servers, Time Jobs, tips 4 travian, Travian, travian attacks, travian hammer
Posted in September 15, 2009 ¬ 9:08 amh.Daniel
You’ve probably heard of Travian Chapions, a Travian blogger who gives a different perspective on Travian and playing the game. I just got a track back from his Twitter post which got me thinking: There sure aren’t a lot of Travian bloggers out there. In fact I think we’re the only two who blog regularly [...]
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