Posted in October 20, 2009 ¬ 7:08 pmh.Daniel
1. Reduce the quantity of attacking troops so you have a better chance at destroying whatever is sent at you. 2. Create bargaining power. 3. Scare off raiders; If scouts don’t come, that’s usually a good sign that something’s up. 4. You can leverage the upkeep the owner is paying for his troops. Chances are [...]
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UncategorizedBargaining Power, Better Chance, Gauls, purpose of traps, Raiders, Senators, Settlers, Ted, Traps, Travian, Upkeep
Posted in August 6, 2009 ¬ 7:50 amh.Daniel
Hey everyone! The question is still asked, “which tribe should I play?” The typical answers tends to be: ‘choose the tribe that matches your personality.’ Of course most people (myself included) are still figuring themselves out…so that doesn’t really work. Here’s a short framework to use as a guidepost. Romans Powerful units. If you (like [...]
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InstructionalCrannies, Ec, Funny Thing, Gaul, Gauls, Guidepost, Hey Everyone, Phalanx, Praetorians, Preference, Raiders, Romans, Scares, Swordsmen, Teutons, Traps, Travian, Tribe, Typical Answers, Windup